id | title | type | category | pages | year | cover | language | read | collection |
| 6 |
3D Studio MAX R3 Tutorials |
 |
 |
|
0 |
 |
 |
0 |
|
| 15 |
Programming Active Server Pages |
 |
 |
301 |
1997 |
 |
 |
0 |
|
| 45 |
Programming ADO |
 |
 |
500 |
2000 |
 |
 |
0 |
|
| 56 |
Microsoft jscript reference |
 |
 |
|
0 |
 |
 |
0 |
|
| 68 |
A+ Certification Training Kit Second Edition |
 |
 |
654 |
2000 |
 |
 |
0 |
|
| 76 |
Hacker's Guide to Visual FoxPro® 6.0 |
 |
 |
990 |
1998 |
 |
 |
0 |
|
| 131 |
PHP Manual 2002 |
 |
 |
|
2002 |
 |
 |
0 |
|
| 141 |
MCSE Training Kit: Upgrading to Windows 2000 |
 |
 |
480 |
2000 |
 |
 |
0 |
|
| 143 |
Windows 2000 Active Directory Services |
 |
 |
752 |
2000 |
 |
 |
0 |
|
| 144 |
MCSE Training Kit: Windows 2000 Network Infrastructure Administration |
 |
 |
450 |
2000 |
 |
 |
0 |
|
| 145 |
Windows 2000 Professional |
 |
 |
800 |
2000 |
 |
 |
0 |
|
| 146 |
MCSE Training Kit: Windows 2000 Server |
 |
 |
800 |
2000 |
 |
 |
0 |
|
| 149 |
Advanced Microsoft Visual Basic 6.0 - Second Edition |
 |
 |
896 |
1998 |
 |
 |
0 |
|
| 152 |
Programming Microsoft Visual Basic 6.0 |
 |
 |
550 |
1999 |
 |
 |
0 |
|
| 182 |
A Guide To Forensic Testimony |
 |
 |
560 |
2002 |
 |
 |
0 |
|
| 183 |
Art And Business Of Speech Recognition |
 |
 |
206 |
2003 |
 |
 |
0 |
|
| 184 |
C++ Gotchas: Avoiding Common Problems in Coding and Design |
 |
 |
352 |
2002 |
 |
 |
0 |
|
| 187 |
Programming Microsoft Access 2000 |
 |
 |
587 |
1999 |
 |
 |
0 |
|
| 188 |
Programming Visual Basic .NET, 2nd Edition |
 |
 |
800 |
2003 |
 |
 |
0 |
|
| 189 |
Virtual Machine Design and Implementation in C/C++ |
 |
 |
668 |
2002 |
 |
 |
0 |
|
| 191 |
Microsoft .NET Compact Framework |
 |
 |
888 |
2003 |
 |
 |
0 |
|
| 192 |
Radius |
 |
 |
206 |
2002 |
 |
 |
0 |
|
| 193 |
A to Z Drug Facts |
 |
 |
|
2003 |
 |
 |
0 |
|
| 194 |
Configuration Management Principles and Practice |
 |
 |
432 |
2003 |
 |
 |
0 |
|
| 195 |
C++ FAQs, Second Edition |
 |
 |
624 |
1998 |
 |
 |
0 |
|
| 196 |
Java™ 2 Platform, Enterprise Edition |
 |
 |
800 |
2000 |
 |
 |
0 |
|
| 197 |
Learning C# |
 |
 |
368 |
0 |
 |
 |
0 |
|
| 198 |
PC Hardware in a Nutshell, 2nd Edition |
 |
 |
804 |
2002 |
 |
 |
0 |
|
| 199 |
Database Programming with Visual Basic® .NET and ADO.NET |
 |
 |
544 |
2002 |
 |
 |
0 |
|
| 201 |
PHP Fast & Easy Web Development, 2nd Edition |
 |
 |
481 |
2002 |
 |
 |
0 |
|
| 203 |
Sendmail 3rd Edition |
 |
 |
1232 |
2002 |
 |
 |
0 |
|
| 205 |
Teach Yourself Crystal Reports® 9 in 24 Hours |
 |
 |
528 |
2002 |
 |
 |
0 |
|
| 207 |
sendmail Performance Tuning |
 |
 |
256 |
2002 |
 |
 |
0 |
|
| 208 |
Software Fortresses - Modeling Enterprise Architectures |
 |
 |
304 |
2003 |
 |
 |
0 |
|
| 211 |
Programming the Windows Driver Model 2nd Edition |
 |
 |
880 |
2002 |
 |
 |
0 |
|
| 215 |
Programming with Managed Extensions for Microsoft Visual C++ .NET |
 |
 |
576 |
2002 |
 |
 |
0 |
|
| 217 |
Charlie Calvert's Learn Jbuilder |
 |
 |
888 |
2002 |
 |
 |
0 |
|
| 218 |
The Java™ Tutorial, Third Edition - A Short Course on the Basics |
 |
 |
592 |
2001 |
 |
 |
0 |
|
| 219 |
Developing XML Web Service and Server Components with Visual Basic .NET and Visual C# .NET |
 |
 |
688 |
2003 |
 |
 |
0 |
|
| 220 |
Managing Information Security Risks |
 |
 |
512 |
2002 |
 |
 |
0 |
|
| 221 |
Java™ Performance and Scalability Volume 1 - Server-Side Programming Techniques |
 |
 |
320 |
2000 |
 |
 |
0 |
|
| 230 |
OpenGL tutorials for windows using MFC |
 |
 |
|
0 |
 |
 |
0 |
|
| 234 |
Programming Windows with MFC - 2nd Edition |
 |
 |
1200 |
1999 |
 |
 |
0 |
|
| 237 |
Programming Embedded Systems in C and C++ |
 |
 |
191 |
1999 |
 |
 |
0 |
|
| 238 |
Desktop Applications with Visual C++ 6 - MCSD Training Kit |
 |
 |
600 |
1999 |
 |
 |
0 |
|
| 239 |
Building Embedded Linux Systems |
 |
 |
416 |
2003 |
 |
 |
0 |
|
| 242 |
Maya 4.5 Fundamentals |
 |
 |
600 |
2003 |
 |
 |
0 |
|
| 245 |
Inside Maya 5 |
 |
 |
960 |
2003 |
 |
 |
0 |
|
| 281 |
OpenGL SuperBible, Third Edition |
 |
 |
1200 |
2004 |
 |
 |
0 |
|
| 282 |
Game Character Development with Maya |
 |
 |
832 |
2004 |
 |
 |
0 |
|
| 284 |
C For Dummies Second Edition |
 |
 |
390 |
2004 |
 |
 |
0 |
|
| 285 |
Concurrent and Real-Time Programming in Java |
 |
 |
446 |
2004 |
 |
 |
0 |
|
| 287 |
PHP 5 Unleashed |
 |
 |
840 |
2003 |
 |
 |
0 |
|
| 481 |
Real-Time Shader Programming |
 |
 |
406 |
2003 |
 |
 |
0 |
|
| 482 |
C Primer Plus 5th Edition |
 |
 |
984 |
2004 |
 |
 |
0 |
|
| 484 |
Digital Retouching and Compositing Photographer's Guide |
 |
 |
350 |
2003 |
 |
 |
0 |
|
| 488 |
Game Development Business and Legal Guide |
 |
 |
384 |
2003 |
 |
 |
0 |
|
| 489 |
Game Programming for Teens |
 |
 |
392 |
2003 |
 |
 |
0 |
|
| 490 |
Game Programming with Python, Lua, and Ruby |
 |
 |
472 |
2003 |
 |
 |
0 |
|
| 491 |
MUD Game Programming |
 |
 |
704 |
2003 |
 |
 |
0 |
|
| 519 |
Algorithms In Java 3rd Ed - Part 5 - Graph Algorithms |
 |
 |
528 |
2003 |
 |
 |
0 |
|
| 520 |
Andrew Rollings and Ernest Adams on Game Design |
 |
 |
648 |
2003 |
 |
 |
0 |
|
| 521 |
ATL Server: High Performance C++ on .NET |
 |
 |
520 |
2003 |
 |
 |
0 |
|
| 522 |
Beginning Direct3D Game Programming, Second Edition |
 |
 |
396 |
2003 |
 |
 |
0 |
|
| 523 |
Beginning Game Audio Programming |
 |
 |
352 |
2003 |
 |
 |
0 |
|
| 524 |
Beginning Math and Physics for Game Programmers |
 |
 |
504 |
2004 |
 |
 |
0 |
|
| 525 |
C++ Coding Standards - 101 Rules, Guidelines, and Best Practices |
 |
 |
240 |
2004 |
 |
 |
0 |
|
| 528 |
C++ in a Nutshell |
 |
 |
808 |
2003 |
 |
 |
0 |
|
| 529 |
C++ Standard Library - A Tutorial and Reference, The |
 |
 |
832 |
1999 |
 |
 |
0 |
|
| 530 |
Chris Crawford on Game Design |
 |
 |
496 |
2003 |
 |
 |
0 |
|
| 531 |
Core Techniques and Algorithms in Game Programming |
 |
 |
888 |
2003 |
 |
 |
0 |
|
| 532 |
Designing Virtual Worlds |
 |
 |
768 |
2003 |
 |
 |
0 |
|
| 533 |
Developing Games in Java |
 |
 |
1008 |
2003 |
 |
 |
0 |
|
| 534 |
Developing Online Games |
 |
 |
300 |
2003 |
 |
 |
0 |
|
| 535 |
DirectX 9 Audio Exposed - Interactive Audio Development |
 |
 |
532 |
2004 |
 |
 |
0 |
|
| 536 |
dot NET for Java Developers Migrating to C# |
 |
 |
720 |
2003 |
 |
 |
0 |
|
| 537 |
From Java to C# - A Developer's Guide |
 |
 |
464 |
2003 |
 |
 |
0 |
|
| 538 |
Game Design Foundations |
 |
 |
378 |
2003 |
 |
 |
0 |
|
| 539 |
Graphics Programming with GDI+ |
 |
 |
784 |
2003 |
 |
 |
0 |
|
| 540 |
How Not to Program in C++ |
 |
 |
266 |
2003 |
 |
 |
0 |
|
| 541 |
Maya Character Creation - Modeling and Animation Controls |
 |
 |
368 |
2003 |
 |
 |
0 |
|
| 542 |
Parallel and Distributed Programming Using C++ |
 |
 |
720 |
2003 |
 |
 |
0 |
|
| 543 |
Patterns of Enterprise Application Architecture |
 |
 |
560 |
2002 |
 |
 |
0 |
|
| 544 |
Professional Software Development |
 |
 |
272 |
2003 |
 |
 |
0 |
|
| 545 |
UML Distilled - A Brief Guide to the Standard Object Modeling Language, Third Edition |
 |
 |
208 |
2003 |
 |
 |
0 |
|
| 546 |
Windows Forms Programming in C# |
 |
 |
736 |
2003 |
 |
 |
0 |
|
| 547 |
Windows Forms Programming in Visual Basic .NET |
 |
 |
736 |
2003 |
 |
 |
0 |
|
| 548 |
Wireless Game Development in C, C++ with BREW |
 |
 |
387 |
2003 |
 |
 |
0 |
|
| 549 |
Writing Mobile Code - Essential Software Engineering for Building Mobile Applications |
 |
 |
795 |
2005 |
 |
 |
0 |
|
| 551 |
Sams Teach Yourself CSS in 10 Minutes |
 |
 |
256 |
2005 |
 |
 |
0 |
|
| 552 |
The MEL Companion: Maya Scripting for 3D Artists |
 |
 |
468 |
2003 |
 |
 |
0 |
|
| 567 |
ActionScript 2.0 Garage |
 |
 |
336 |
2005 |
 |
 |
0 |
|
| 570 |
Introduction to 3D Game Programming with DirectX 9.0 |
 |
 |
388 |
2003 |
 |
 |
0 |
|
| 571 |
Teach Yourself Regular Expressions in 10 Minutes |
 |
 |
192 |
2004 |
 |
 |
0 |
|
| 1084 |
Java Servlet & JSP Cookbook |
 |
 |
746 |
2003 |
 |
 |
0 |
|
| 1085 |
Beginning JSP 2: From Novice to Professional |
 |
 |
463 |
2004 |
 |
 |
0 |
|
| 1087 |
Programming Jakarta Struts |
 |
 |
462 |
2002 |
 |
 |
0 |
|
| 1088 |
Programming Jakarta Struts, 2nd Edition |
 |
 |
550 |
2004 |
 |
 |
0 |
|
| 1089 |
Struts Kick Start |
 |
 |
504 |
2002 |
 |
 |
0 |
|
| 1117 |
C++ GUI Programming with Qt 4, Second Edition |
 |
 |
752 |
2008 |
 |
 |
0 |
|