Silicon Graphics

[Prev] [TOC] [Next]



(-) OpenGL Programming Guide
(-) Glossary

texture matrix

The 4 × 4 matrix that transforms texture coordinates from the coordinates that they're specified in to the coordinates that are used for interpolation and texture lookup.


[Prev] [TOC] [Next]

OpenGL Programming Guide


Maintained by Maintainer: Send e-mail to .htm">name@address.