
OpenGL Programming Guide
Appendix GHomogeneous Coordinates and Transformation Matrices
Transformation Matrices
Perspective Projection
The call glFrustum(l, r, b, t, n, f ) generates R, where:
![[IMAGE]](figures/eqapg06.gif)
R is defined as long as l not equal to r, t not equal to b, and n not equal to f.
OpenGL Programming Guide
Maintained by Maintainer: Send e-mail to .htm">name@address.