Silicon Graphics

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(-) OpenGL Programming Guide
(-) Appendix DThe OpenGL Extension to the X Window System

Controlling Rendering

Several GLX routines are provided for creating and managing an OpenGL rendering context. You can use such a context to render off-screen if you want. Routines are also provided for such tasks as synchronizing execution between the X and OpenGL streams, swapping front and back buffers, and using an X font.

(+) Managing an OpenGL Rendering Context
(+) Off-Screen Rendering
(+) Synchronizing Execution
(+) Swapping Buffers
(+) Using an X Font


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OpenGL Programming Guide


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