Silicon Graphics

[Prev] [TOC] [Next]



(-) OpenGL Programming Guide
(-) Chapter 8Drawing Pixels, Bitmaps, Fonts, and Images

Storing, Transforming, and Mapping Pixels

This section discusses the details of the pixel-storage and -transfer modes, including how to set up an arbitrary mapping to convert pixel data as it's transferred. Remember that you need to use these modes only if you need to convert pixel data from one format to another.

(+) Overview of the Pixel Modes
(+) Controlling Pixel-Storage Modes
(+) Pixel-Transfer Operations
(+) Pixel Mapping


[Prev] [TOC] [Next]

OpenGL Programming Guide


Maintained by Maintainer: Send e-mail to .htm">name@address.